STALKER 2 bares its teeth (literally) in a dev diary

STALKER 2 bares its teeth (literally) in a dev diary

© GSC Game World

While it should benefit from a spotlight at the end of the day on the occasion of ID@Xbox, the sea serpent STALKER 2 is modestly revealed through a development diary.

The game from GSC Game World, the Ukrainian studio behind the license, does not yet offer much to get your teeth into… apart from teeth, precisely.

Read also:
The next Call of Duty could be set in a 50s alternate history

A demo of the game engine

If you're hoping to experience some gameplay from this game first announced in 2010, you can already turn your back. GSC Game World plays the clock and offers us today to discover some 3D models of the weapons and outfits that will be integrated into STALKER 2.


The studio promises more than 30 guns and new factions (enemies and allies) in its post-apocalyptic FPS.

STALKER 2 bares its teeth (literally) in a dev diary


Capture d'écran © GSC Game World

Committed to taking care of the smallest aesthetic detail of its game, GSC Game World concludes its notebook with a small demonstration of… its tool for customizing the teeth of the characters. 


STALKER 2 bares its teeth (literally) in a dev diary

Hello you ! © GSC Game World

Hopefully the studio will have something more crisp to offer us this afternoon, because the clock is ticking. According to the latest news, STALKER 2 is still planned for this year on PC and Xbox Series X|S.

add a comment of STALKER 2 bares its teeth (literally) in a dev diary
Comment sent successfully! We will review it in the next few hours.