Oddworld Soulstorm: the game offers significant improvements through an update

Oddworld Soulstorm: the game offers significant improvements through an update

© Oddworld Inhabitants

More than three months after its release, Oddworld: Soulstorm welcomes a new update enhancing the gaming experience. If the title was able to cringe when it was launched, clear improvements have just arrived.

It was the founder of the studio himself, Lorne Lanning, who broke the news. This statement proves that Oddworld Inhabitants strives to respect its commitments and to deliver a game of which its teams can be proud.



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Reinforced and optimized immersion

Seven updates have been released since the launch of Oddworld: Soulstorm and the progress of improvements and numerous fixes introduced would not have been possible without the contribution of players from the community. In this regard, Lorne Lanning is full of praise for them.

After that little post, a full list shed light on the changes brought by this rather big new update. First, we note the possibility of deleting the HUD present in the game. 

On the gameplay side, there are also many advances: the AI ​​has been completely reworked and the character of Abe has seen his movements, his physical faculties and his aim improved. The infiltration aspect of the game has also received special attention to better meet the expectations of players.

The Oddworld Inhabitants teams have made it a point of honor to offer new features specific to the PS5 hardware. Thus, the game finally has a haptic feedback that allows you to feel heartbeats and environmental reactions such as explosions or falling objects.



And it doesn't stop there, since the list of improvements also mentions general fixes, cinematic additions and other small details. After three months of follow-up, Oddworld: Soulstorm corrects the shot and offers an experience now optimized on PC, PS4 and PS5.


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