Getting started in Heroes of the Storm with Sylvanas

    1General information about Sylvanas

    We've been waiting for it for so long! With the release of the new Heroes of the Storm patch, you will now be able to embody Sylvanas in the summoning fields. This tutorial will aim to explain how to control this character, make it progress quickly and play in a ranked game alone or with your team. This character will be a ranged specialist that is fairly easy to play and will cost 15.000 gold when it is released and then 10.000 gold the following weeks. Below is the progression of Sylvanas windrunner or windrunner in English:



    Hero Rewards:

    • 01 level: basic hero
    • 02 level: heroic ability
    • 03 level: Advanced Skills
    • 04 level: Talents experts
    • 05 level: Bonus d'or (500 golds)
    • 06 level: Mount variant
    • 06 level: Hero portrait
    • 07 level: Model variant
    • 08 level: Model variant
    • 09 level: Mount variant
    • 09 level: master portrait
    • 10 level: Master model
    • 15 level: Bonus d'or (1.500 golds)
    • 20 level: Bonus d'or (2.500 golds)
    Getting started in Heroes of the Storm with Sylvanas

    Sylvanas Rewards



    Currently, Sylvanas will have three unlockable outfits. The first will be the hero's basic outfit, the second his Master skin that you will get once the hero reaches level 10 and gives 10.000 golds. Finally, you can buy the Foresters general Sylvanas skin for 7.49€. You will find below the images of all the outfits of Sylvanas with the color modification that you will obtain by increasing the level of your hero.

    Sylvanas Base Color:

    Getting started in Heroes of the Storm with Sylvanas

    Color Master of Sylvanas :

    Getting started in Heroes of the Storm with Sylvanas

    Color of General Sylvanas of the Rangers :

    Getting started in Heroes of the Storm with Sylvanas

    2Sylvanas Abilities

    In this second part of our complete guide dedicated to Sylvanas, you will see all the skills of this new heroine accessible in Heroes of the Storm. This character will primarily have abilities that inflict damage over time, force the target to cooperate or even stun it. The table below will state the base abilities of the character:


    Sylvanas Ability Chart:

    BASIC CAPABILITIES
    icons Capacity Description
    Getting started in Heroes of the Storm with Sylvanas affliction shot
    Cooldown: 2 seconds
    Shoots the nearest enemy and deals 25 damage, preferably targeting heroes. Contains 5 charges. Gain 1 charge when a minion or mercenary is downed nearby, and 3 charge for a hero.
    Getting started in Heroes of the Storm with Sylvanas Shadow Dagger
    Mana: 75
    Cooldown: 10 seconds
    Inflicts 10 damage and 40 additional damage over 2 seconds to target unit. The effect spreads to nearby targets.
    Getting started in Heroes of the Storm with Sylvanas haunting wave Power: 75
    Cooldown: 11 seconds
    Launches a wave of Banshees dealing 30 damage to all targets. Can be reactivated to teleport to banshees' position.
    HEROIC CAPABILITIES
    icons Capacity Description
    Getting started in Heroes of the Storm with Sylvanas Moaning Arrow
    Mana: 100
    Cooldown: 90 seconds
    Fire an arrow that explodes, dealing 200 damage and silencing enemies for 2.5 seconds. Can be reactivated to detonate the arrow prematurely.
    Getting started in Heroes of the Storm with Sylvanas Possession Mana: 20
    Cooldown: 4 seconds
    Forces an enemy minion to fight for you and grants them 20% increased damage and health. Cooldown increased to 20 seconds when used on catapults.
    TRAIT
    icons Capacity Description
    Getting started in Heroes of the Storm with Sylvanas black arrows Basic attacks and abilities stun minions, mercenaries, and towers.

    BASIC ABILITIES:



    Icons Name
    Getting started in Heroes of the Storm with Sylvanas affliction shot
    Getting started in Heroes of the Storm with Sylvanas

    With only 2 seconds of cooldown and a stacking charge of up to 5, this basic Sylvanas ability should not be overlooked. Using this skill will directly deal 25 damage to the target. Additionally, for each minion killed near Sylvanas, you will get 3 charge and XNUMX for each hero defeated. So spam this skill, which won't require any mana points, and stay close to enemy minions and/or heroes in order to quickly regain charges from your "Deviant Shot" ability.

    Icons Name
    Getting started in Heroes of the Storm with Sylvanas Shadow Dagger
    Getting started in Heroes of the Storm with Sylvanas

    Like a poison, the Shadow Dagger will first inflict 10 damage to the target and then an additional 40 damage scattered over two seconds. This ability will be devastating if an enemy hero is about to die and tries to run away from combat. In addition, nearby targets will also be affected by its effect! Which makes it a skill of choice when you fight with your allies during a Team fight and all your opponents will be gathered in a small area.

    Icons Name
    Getting started in Heroes of the Storm with Sylvanas haunting wave
    Getting started in Heroes of the Storm with Sylvanas

    Sylvanas' most impressive and interesting basic ability. With Haunting Wave, you will deal 30 AOE damage and can activate Haunting Wave again to teleport to the banshees' position. This ability will allow you to catch up with your opponents but also to flee a fight lost in advance by crossing the walls of the map for example.


    HEROIC CAPABILITIES:

    Icons Name
    Getting started in Heroes of the Storm with Sylvanas Moaning Arrow
    Getting started in Heroes of the Storm with Sylvanas

    This first Hero Power will spawn an arrow moving in a straight line to a given point before exploding. You can activate the arrow prematurely and by touching your opponent(s), the target will lose 200 life points and will be "silent" for 2.5 seconds. Although very powerful, it will be difficult for you to hit your targets if they remain in motion. You will therefore have to use it behind a wall or when all your opponents are grouped together during team fights.

    Icons Name
    Getting started in Heroes of the Storm with Sylvanas Possession
    Getting started in Heroes of the Storm with Sylvanas

    The "Possession" will be a very interesting heroic point. You can indeed, thanks to the possession, ask a minion to fight for you, increasing its damage and its number of life points by 20%. With just 4 seconds of cooldown, you'll be able to create huge waves of minions that will impale on enemy turrets. Note that catapults will increase the cooldown of this heroic ability by 20 seconds.

    PASSIVE ABILITY:

    Icons Name
    Getting started in Heroes of the Storm with Sylvanas black arrows
    Getting started in Heroes of the Storm with Sylvanas

    Sylvanas' passive will not be outdone because by shooting the minions, mercenaries and towers you will stun them! Thanks to this passive, Sylvanas will be able to attack the opposing defenses on her own if the enemies are far from her position and will thus be able to inflict damage on the towers without them being able to retaliate. The same goes for mercenaries. Keep in mind that opposing Heroes and Bosses will not be affected by this passive.

    3Sylvanas' Talents

    This new part of our tutoriel complet Heroes of the Storm based on the heroine Sylvanas will tell you which are her talents that you can pick up each time you level up. Sylvanas will be a "Specialist" type character and will have to be on the move permanently because of her hit points. This one will be able to inflict damage over time and its heroic powers will have the ability to reverse a losing fight by taking control of the mercenaries thanks to the "Possession" power or by directly inflicting 200 damage points with a silence at the key thanks to the "Moaning Arrow".

    Level n°01:

    Sylvanas Talents
    Capacity Description
    Downwind (A)
    Range increased.
    Ame perdue (Z)
    Reduces Shadow Dagger cooldown.
    Tri barbed wire (A) Increases Doom Shot damage by 200% against Minions and Mercenaries.
    Corruption (Trait) Destroys 2 ammo for each basic attack on a building.

    Level n°04:

    Sylvanas Talents
    Capacity Description
    Paralysis (Trait)
    Increases Black Arrows stun duration by 100%.
    Overflowing Quiver (A)
    Triggers Doomshot for free if a charge is obtained by killing a minion or a hero when they are already at maximum.
    Forester's Ambush (E) Fills all charges of Doomshot when Haunting Wave's teleport is used.
    Inflame Cooldown: 60 seconds
    Poisons an enemy Hero, dealing 180 damage over 5 seconds.

    Level n°07:

    Sylvanas Talents
    Capacity Description
    Unstable Poison (Trait)
    Causes Minions and Mercenaries that die under the effects of Black Arrows to explode, dealing 75 damage to nearby enemies.
    Drain Life (W)
    Restores 10 health each time Shadow Dagger spreads to a new enemy.
    Sequence After using an ability, increases the damage of the next basic attack by 25%.
    Mercenary Lord Siege Giants and Bruisers near your hero deal 50% more damage.
    Shadows (E) When using Haunting Wave, cloaks for 3 seconds. Activating teleport does not remove stealth.

    Level n°10:

    Sylvanas Talents
    Capacity Description
    Moaning Arrow (R)
    Fire an arrow that explodes, dealing 200 damage and silencing enemies for 2.5 seconds. Can be reactivated to detonate the arrow prematurely.
    Possession (R)
    Forces a minion to fight for you and grants them 20% more damage and health. Cooldown increased to 20 seconds when used on catapults.

    Level n°13:

    Sylvanas Talents
    Capacity Description
    Overwhelming Affliction (Trait)
    Allows Black Arrows to affect heroes as well, slowing their movement speed by 5% for its duration. can stack up to 5 times.
    Evasive Shot (A)
    Increases movement speed by 10% for 2 seconds each time Doom Shot hits an enemy, up to a maximum of 30%.
    Frag Arrow (A) Doom Shot hits a second target and inflicts 19 damage.
    Spell Shield When an ability deals damage to the hero, reduce that damage and subsequent ability damage by 50% for 2 seconds. can only be triggered once every 30 seconds.

    Level n°16:

    Sylvanas Talents
    Capacity Description
    Coursevent (E)
    After Haunting Wave teleports, cast a second wave for free for 2 seconds.
    Freezing Embrace (W)
    Makes enemies affected by Shadow Dagger vulnerable, increasing their damage taken by 25%, but reducing its range by 25%.
    Will of the Forsaken Cooldown: 60 seconds
    Renders uncontrollable and increases movement speed by 30% for 3 seconds.
    Blood for blood Cooldown: 60 seconds
    Steals 15% of target enemy Hero's maximum Health and slows their Movement Speed ​​by 30% for 3 seconds.

    Level n°20:

    Sylvanas Talents
    Capacity Description
    Deafening Blast (R)
    Increases damage to enemies in the center of Wailing Arrow's explosion by 50% and silences them for twice as long.
    Call of the Dark Lady (R)
    Increases the bonus to basic attack damage and health to 30% and makes it possible to use Possession on enemy mercenaries in exchange for a 20 second cooldown.
    Fury of the Nexus Every 5 seconds, one of your basic attacks deals 20 additional damage to the target and 20 damage to all nearby minions and mercenaries.
    Nexus Lightning Cooldown: 40 seconds
    Teleports to target location.

    4Builds for Sylvanas

    You will find in this last part of our guide three builds dedicated to Sylvanas in order to understand how to play her, use her skills and play in cooperation with your team in order to win your ranked matches or not. Note that afterwards we advise you to create your own build allowing you to play Sylvanas as you wish and adapt it to your team.

    Build de Sylvanas "Aggro & Push" :

    Sylvanas Talents
    Capacity Description
    Corruption (Trait) Destroys 2 ammo for each basic attack on a building.
    Paralysis (Trait) Increases Black Arrows stun duration by 100%.
    Mercenary Lord Siege Giants and Bruisers near your hero deal 50% more damage.
    Possession (R) Forces a minion to fight for you and grants them 20% more damage and health. Cooldown increased to 20 seconds when used on catapults.
    Evasive Shot (A) Increases movement speed by 10% for 2 seconds each time Doom Shot hits an enemy, up to a maximum of 30%.
    Freezing Embrace (W) Makes enemies affected by Shadow Dagger vulnerable, increasing their damage taken by 25%, but reducing its range by 25%.
    Call of the Dark Lady (R) Increases the bonus to basic attack damage and health to 30% and makes it possible to use Possession on enemy mercenaries in exchange for a 20 second cooldown.

    Description: thanks to this build, you will be able to quickly push and recover mercenaries, moreover, like the "Carcinogenic" build, you will have good freedom of movement and escape if you are chased by several enemies. Past these abilities, you won't do much damage in the field, which however should be essential for a specialist in the manner of a Zeratul or a Nova.

    Sylvanas "Carcinogenic" build:

    Sylvanas Talents
    Capacity Description
    Downwind (A)
    Range increased.
    Forester's Ambush (E) Fills all charges of Doomshot when Haunting Wave's teleport is used.
    Shadows (E) When using Haunting Wave, cloaks for 3 seconds. Activating teleport does not remove stealth.
    Moaning Arrow (R) Fire an arrow that explodes, dealing 200 damage and silencing enemies for 2.5 seconds. Can be reactivated to detonate the arrow prematurely.
    Overwhelming Affliction (Trait) Allows Black Arrows to affect heroes as well, slowing their movement speed by 5% for its duration. can stack up to 5 times.
    Coursevent (E) After Haunting Wave teleports, cast a second wave for free for 2 seconds.
    Fury of the Nexus Every 5 seconds, one of your basic attacks deals 20 additional damage to the target and 20 damage to all nearby minions and mercenaries.

    Description: as its name suggests, the goal of this build will be to be very mobile thanks to your Haunting Wave, to be able to cross walls, catch up with your opponents and hide on the map when you are in a bad position. This whole build will be primarily based on your Haunting Wave which will restore all your Doomshot charges once used! You can then spam your A then E in order to catch up with the opposing hero until he dies.

    Build de Sylvanas "Team Fight" :

    Sylvanas Talents
    Capacity Description
    Ame perdue (Z)
    Reduces Shadow Dagger cooldown.
    Forester's Ambush (E) Fills all charges of Doomshot when Haunting Wave's teleport is used.
    Sequence After using an ability, increases the damage of the next basic attack by 25%.
    Moaning Arrow (R) Fire an arrow that explodes, dealing 200 damage and silencing enemies for 2.5 seconds. Can be reactivated to detonate the arrow prematurely.
    Frag Arrow (A) Doom Shot hits a second target and inflicts 19 damage.
    Coursevent (E) After Haunting Wave teleports, cast a second wave for free for 2 seconds.
    Deafening Blast (R) Increases damage to enemies in the center of Wailing Arrow's explosion by 50% and silences them for twice as long.

    Description: the essential advantage of a specialist like a Nova is to have a good DPS. This build will allow you to turn team fights to your advantage and be quite resistant! Which will be quite rare for a specialist in Heroes of the Storm. Don't forget to use your Fragmentation Arrow only during Team fights and not outside of them. It will indeed be easier for you to hit an opponent in the crowd than alone in front of you. In addition, by hitting an opponent with Fragmentation Arrow, you will silence them for 2.5 seconds, perfect for starting a team fight or during this one.

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