The setbacks that have affected Activision Blizzard for several days would almost make us forget that games are in development. Decried at his announcement, Diablo Immortal remembers to our good memories by confirming its new release period.
Earlier this year, Blizzard invited a few players to test Diablo Immortal via a closed alpha. On this occasion, the feedback was numerous and rather positive against this opus intended for mobile media. But to take these opinions into account, the developers logically need more time. It is therefore without too much surprise that we have just learned of the postponement of the title.
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The Devil will be late
Thus, in an article published on the game's official website, Blizzard announces that Diablo Immortal will finally be released in the first half of 2022. In its press release, the studio explains that it wants to improve "basic and high-level features". The goal is to make PvP content more accessible and PvE more interesting through the addition of eight-player raids.
Another good point, Diablo Immortal will support controllers for people refractory to touch controls. Character progression will also be revised to offer better rewards to players with a high paragon level and to those who start games with a high level of difficulty. Finally, the weekly EXP threshold will be less severe.