Development stage for dummies in Game Dev Tycoon
If you are struggling to develop your game and do not know where to invest your points in Game Dev Tycoon, this trick will be for you. The table that you will find below will not be the miracle solution for getting a good score, but it will give you a good basis, allowing you to invest your points as well as possible when developing your game. Indeed, certain factors will only be based on your game such as: comments from your previous games, your staff, the year of development, the main genre of your game or the technology used. Nevertheless, you will see below where to invest your points in order to get the most efficient game!
Table of the first stage:
Genre |
T/D |
Step 1 |
||
Motor |
Gameplay |
History |
||
Action |
1.8 |
100 |
80 |
0 |
Adventure |
0.4 |
0 |
80 |
100 |
RPG |
0.6 |
0 |
80 |
100 |
Simulation |
1.6 |
100 |
100 |
0 |
Strategy |
1.4 |
80 |
100 |
0 |
Casual |
0.5 |
0 |
100 |
0 |
Table of the second stage:
Genre |
T/D |
Etape 2 |
||
Dialogues |
Level Design |
Artificial intelligence |
||
Action |
1.8 |
0 |
80 |
100 |
Adventure |
0.4 |
100 |
50 |
0 |
RPG |
0.6 |
100 |
80 |
0 |
Simulation |
1.6 |
0 |
100 |
100 |
Strategy |
1.4 |
0 |
100 |
80 |
Casual |
0.5 |
0 |
100 |
0 |
Table of the third stage:
Genre |
T/D |
Etape 3 |
||
design of the world |
Graphics |
Shipping is |
||
Action |
1.8 |
0 |
100 |
80 |
Adventure |
0.4 |
100 |
80 |
0 |
RPG |
0.6 |
100 |
80 |
40 |
Simulation |
1.6 |
0 |
100 |
80 |
Strategy |
1.4 |
100 |
0 |
80 |
Casual |
0.5 |
0 |
100 |
80 |
Summary table of all the steps:
Genre |
T/D |
Step 1 |
Etape 2 |
Etape 3 |
||||||
Motor |
Gameplay |
History |
Dialogues |
Level Design |
Artificial intelligence |
design of the world |
Graphics |
Shipping is |
||
Action |
1.8 |
100 |
80 |
0 |
0 |
80 |
100 |
0 |
100 |
80 |
Adventure |
0.4 |
0 |
80 |
100 |
100 |
50 |
0 |
100 |
80 |
0 |
RPG |
0.6 |
0 |
80 |
100 |
100 |
80 |
0 |
100 |
80 |
40 |
Simulation |
1.6 |
100 |
100 |
0 |
0 |
100 |
100 |
0 |
100 |
80 |
Strategy |
1.4 |
80 |
100 |
0 |
0 |
100 |
80 |
100 |
0 |
80 |
Casual |
0.5 |
0 |
100 |
0 |
0 |
100 |
0 |
0 |
100 |
80 |
To specialize in a sector, you will need to reach level 7 and have the necessary levels of design and technologies. The more time passes, the more you will need to specialize your employees in a specific area in order to obtain the best possible ratings when the game is released. In addition, advertising will allow you to sell even more games, so never neglect this party while keeping money aside. The table below will show you the number of points required to access a specific Slider.
slider |
Design |
Technology |
Engine |
180 |
720 |
Gameplay |
720 |
180 |
Story/Quests |
720 |
180 |
Dialogues |
810 |
90 |
Level Design |
360 |
540 |
AI |
180 |
720 |
World Design |
540 |
360 |
Graphics |
450 |
450 |
Sound |
540 |
360 |
Multi Genre Chart in Game Dev Tycoon
After growing your premises, recruiting several people and developing several games, you will have the opportunity to develop "Multi-genre" type games. The tables below will show you which genres to mix in order to create the best games possible. In this tip, you will see three tables describing the three parts but can go directly to the end of this tip to see the summary of the three tables.
Table of part 1 of the multi-gender:
Genre 1 / |
T/D |
Stage 1 |
||
Motor |
Gameplay |
Quest |
||
Action / |
1.33 |
++ |
++ |
~ |
Action / |
1.40 |
++ |
++ |
~ |
Action / |
1.73 |
++ |
++ |
โโ |
Action / |
1.67 |
++ |
++ |
โโ |
Action / |
1.37 |
~ |
++ |
โโ |
Adventure / |
0.87 |
~ |
~ |
++ |
Adventure / |
0.47 |
โโ |
~ |
+ + + |
Adventure / |
0.80 |
โโ |
~ |
++ |
Adventure / |
0.73 |
โโ |
~ |
++ |
Adventure / |
0.43 |
--- |
~ |
++ |
RPG / |
1.00 |
~ |
++ |
++ |
RPG / |
0.53 |
โโ |
~ |
+ + + |
RPG / |
0.93 |
โโ |
++ |
++ |
RPG / |
0.87 |
โโ |
++ |
++ |
RPG / |
0.57 |
--- |
++ |
++ |
Simulation / |
1.67 |
++ |
++ |
โโ |
Simulation / |
1.20 |
~ |
++ |
~ |
Simulation / |
1.27 |
~ |
++ |
~ |
Simulation / |
1.53 |
++ |
+ + + |
~ |
Simulation / |
1.23 |
~ |
+ + + |
โโ |
Strategy / |
1.53 |
++ |
++ |
โโ |
Strategy / |
1.07 |
~ |
++ |
~ |
Strategy / |
1.13 |
~ |
++ |
~ |
Strategy / |
1.47 |
++ |
+ + + |
~ |
Strategy / |
1.10 |
~ |
+ + + |
โโ |
Casual / |
0.93 |
โโ |
++ |
โโ |
Casual / |
0.47 |
--- |
++ |
~ |
Casual / |
0.53 |
--- |
++ |
~ |
Casual / |
0.87 |
โโ |
+ + + |
โโ |
Casual / |
0.80 |
โโ |
+ + + |
โโ |
Table of part 2 of the multi-gender:
Genre 1 / |
T/D |
Stage 2 |
||
Dialogues |
Level Design |
Intelligence |
||
Action / |
1.33 |
โโ |
~ |
++ |
Action / |
1.40 |
โโ |
++ |
++ |
Action / |
1.73 |
--- |
++ |
+ + + |
Action / |
1.67 |
--- |
++ |
++ |
Action / |
1.37 |
--- |
++ |
~ |
Adventure / |
0.87 |
~ |
~ |
~ |
Adventure / |
0.47 |
+ + + |
~ |
โโ |
Adventure / |
0.80 |
++ |
~ |
~ |
Adventure / |
0.73 |
++ |
~ |
โโ |
Adventure / |
0.43 |
++ |
~ |
--- |
RPG / |
1.00 |
~ |
++ |
++ |
RPG / |
0.53 |
+ + + |
~ |
โโ |
RPG / |
0.93 |
++ |
++ |
~ |
RPG / |
0.87 |
++ |
++ |
~ |
RPG / |
0.57 |
++ |
++ |
โโ |
Simulation / |
1.67 |
โโ |
++ |
+ + + |
Simulation / |
1.20 |
~ |
~ |
++ |
Simulation / |
1.27 |
~ |
++ |
++ |
Simulation / |
1.53 |
โโ |
++ |
++ |
Simulation / |
1.23 |
โโ |
++ |
~ |
Strategy / |
1.53 |
--- |
++ |
++ |
Strategy / |
1.07 |
~ |
++ |
~ |
Strategy / |
1.13 |
~ |
++ |
~ |
Strategy / |
1.47 |
โโ |
++ |
++ |
Strategy / |
1.10 |
โโ |
+ + + |
~ |
Casual / |
0.93 |
--- |
++ |
โโ |
Casual / |
0.47 |
~ |
++ |
--- |
Casual / |
0.53 |
~ |
++ |
--- |
Casual / |
0.87 |
โโ |
++ |
โโ |
Casual / |
0.80 |
โโ |
+ + + |
โโ |
Table of part 3 of the multi-gender:
Genre 1 / |
T/D |
Stage 3 |
||
Design of the World |
Graphics |
Shipping is |
||
Action / |
1.33 |
~ |
++ |
~ |
Action / |
1.40 |
~ |
++ |
~ |
Action / |
1.73 |
~ |
+ + + |
++ |
Action / |
1.67 |
~ |
++ |
++ |
Action / |
1.37 |
โโ |
+ + + |
++ |
Adventure / |
0.87 |
++ |
++ |
~ |
Adventure / |
0.47 |
+ + + |
++ |
~ |
Adventure / |
0.80 |
++ |
++ |
~ |
Adventure / |
0.73 |
+ + + |
~ |
~ |
Adventure / |
0.43 |
++ |
++ |
~ |
RPG / |
1.00 |
++ |
++ |
~ |
RPG / |
0.53 |
+ + + |
++ |
~ |
RPG / |
0.93 |
++ |
++ |
~ |
RPG / |
0.87 |
+ + + |
~ |
~ |
RPG / |
0.57 |
++ |
++ |
~ |
Simulation / |
1.67 |
~ |
+ + + |
++ |
Simulation / |
1.20 |
~ |
++ |
~ |
Simulation / |
1.27 |
~ |
++ |
~ |
Simulation / |
1.53 |
~ |
++ |
++ |
Simulation / |
1.23 |
โโ |
+ + + |
++ |
Strategy / |
1.53 |
++ |
~ |
++ |
Strategy / |
1.07 |
+ + + |
~ |
~ |
Strategy / |
1.13 |
+ + + |
~ |
~ |
Strategy / |
1.47 |
++ |
~ |
++ |
Strategy / |
1.10 |
++ |
~ |
++ |
Casual / |
0.93 |
โโ |
+ + + |
++ |
Casual / |
0.47 |
~ |
++ |
~ |
Casual / |
0.53 |
~ |
++ |
~ |
Casual / |
0.87 |
โโ |
+ + + |
++ |
Casual / |
0.80 |
~ |
++ |
++ |
Full Multi-Gender Chart:
Genre 1 / |
T/D |
Stage 1 |
Stage 2 |
Stage 3 |
||||||
Motor |
Gameplay |
Quest |
Dialogues |
Level Design |
Intelligence |
Design of the World |
Graphics |
Shipping is |
||
Action / |
1.33 |
++ |
++ |
~ |
โโ |
~ |
++ |
~ |
++ |
~ |
Action / |
1.40 |
++ |
++ |
~ |
โโ |
++ |
++ |
~ |
++ |
~ |
Action / |
1.73 |
++ |
++ |
โโ |
--- |
++ |
+ + + |
~ |
+ + + |
++ |
Action / |
1.67 |
++ |
++ |
โโ |
--- |
++ |
++ |
~ |
++ |
++ |
Action / |
1.37 |
~ |
++ |
โโ |
--- |
++ |
~ |
โโ |
+ + + |
++ |
Adventure / |
0.87 |
~ |
~ |
++ |
~ |
~ |
~ |
++ |
++ |
~ |
Adventure / |
0.47 |
โโ |
~ |
+ + + |
+ + + |
~ |
โโ |
+ + + |
++ |
~ |
Adventure / |
0.80 |
โโ |
~ |
++ |
++ |
~ |
~ |
++ |
++ |
~ |
Adventure / |
0.73 |
โโ |
~ |
++ |
++ |
~ |
โโ |
+ + + |
~ |
~ |
Adventure / |
0.43 |
--- |
~ |
++ |
++ |
~ |
--- |
++ |
++ |
~ |
RPG / |
1.00 |
~ |
++ |
++ |
~ |
++ |
++ |
++ |
++ |
~ |
RPG / |
0.53 |
โโ |
~ |
+ + + |
+ + + |
~ |
โโ |
+ + + |
++ |
~ |
RPG / |
0.93 |
โโ |
++ |
++ |
++ |
++ |
~ |
++ |
++ |
~ |
RPG / |
0.87 |
โโ |
++ |
++ |
++ |
++ |
~ |
+ + + |
~ |
~ |
RPG / |
0.57 |
--- |
++ |
++ |
++ |
++ |
โโ |
++ |
++ |
~ |
Simulation / |
1.67 |
++ |
++ |
โโ |
โโ |
++ |
+ + + |
~ |
+ + + |
++ |
Simulation / |
1.20 |
~ |
++ |
~ |
~ |
~ |
++ |
~ |
++ |
~ |
Simulation / |
1.27 |
~ |
++ |
~ |
~ |
++ |
++ |
~ |
++ |
~ |
Simulation / |
1.53 |
++ |
+ + + |
~ |
โโ |
++ |
++ |
~ |
++ |
++ |
Simulation / |
1.23 |
~ |
+ + + |
โโ |
โโ |
++ |
~ |
โโ |
+ + + |
++ |
Strategy / |
1.53 |
++ |
++ |
โโ |
--- |
++ |
++ |
++ |
~ |
++ |
Strategy / |
1.07 |
~ |
++ |
~ |
~ |
++ |
~ |
+ + + |
~ |
~ |
Strategy / |
1.13 |
~ |
++ |
~ |
~ |
++ |
~ |
+ + + |
~ |
~ |
Strategy / |
1.47 |
++ |
+ + + |
~ |
โโ |
++ |
++ |
++ |
~ |
++ |
Strategy / |
1.10 |
~ |
+ + + |
โโ |
โโ |
+ + + |
~ |
++ |
~ |
++ |
Casual / |
0.93 |
โโ |
++ |
โโ |
--- |
++ |
โโ |
โโ |
+ + + |
++ |
Casual / |
0.47 |
--- |
++ |
~ |
~ |
++ |
--- |
~ |
++ |
~ |
Casual / |
0.53 |
--- |
++ |
~ |
~ |
++ |
--- |
~ |
++ |
~ |
Casual / |
0.87 |
โโ |
+ + + |
โโ |
โโ |
++ |
โโ |
โโ |
+ + + |
++ |
Casual / |
0.80 |
โโ |
+ + + |
โโ |
โโ |
+ + + |
โโ |
~ |
++ |
++ |
Top Developments by Type
In this Game Dev Tycoon tip, here is a table showing the development phases for each type of game.
TYPE |
Stage 1 |
Stage 2 |
Stage 3 |
||||||
Motor |
GP |
Hist. |
Dialogues |
Design |
IA |
Design |
Graphics |
Shipping is |
|
Action |
+ + + |
++ |
- - |
--- |
++ |
+ + + |
|
+ + + |
++ |
Adventure |
- - |
- |
+ + + |
+ + + |
- |
- - |
+ + + |
++ |
- |
RPG |
- - |
++ |
+ + + |
+ + + |
++ |
- |
+ + + |
++ |
- |
Beginning. |
++ |
+ + + |
- |
- - |
++ |
+ + + |
- |
+ + + |
++ |
Strategy |
++ |
+ + + |
- |
- - |
+ + + |
++ |
+ + + |
- |
++ |
Casual |
--- |
+ + + |
- - |
- - |
+ + + |
--- |
- - |
+ + + |
++ |
Best themes for each type
In this Game Dev Tycoon tip find out the successful themes for each type.
Action:
Airplanes, Aliens, History, Cyberpunk, Dungeon, Fantastic, Horror, Hunting, Martial Arts, Medieval, Military, Music, Ninja, Post-apocalyptic, Prison, Rhythms, SF, Space, Sports, Spy, Superhero, Time Travel, Wolves -Garou, Zombies.
Adventure:
Comedy, Investigation, Fantasy, Law, Life, Medieval, Mystery, Pirate, Prison Romance, SF, School, Spy, Time Travel, Zombies.
RPG:
Aliens, Alternative History, Cyberpunk, Investigation, Dungeon, Fantasy, Fashion, Martial Arts, Medieval, Mystery, Post-Apocalyptic, SF, School, Spy, Vampire, Werewolves, Western
Simulation:
Airplane, City, Dance, Dungeon, Evolution, Fashion, Game Development, Government, Hacking, History, Hospital, Hunting, Life, Martial Arts, Military, Cinema, Music, Prison, Race, Rhythms, SF, School, Space, Sports , Business, Surgery, Transportation, Virtual Animals, Vocabulary.
Strategy:
Planes, Aliens, City, Dungeon, Evolution, Fantasy, Government, Hacking, History, Medieval, Military, SF, School, Space, Transportation, UFO, Vocabulary.
Casual:
Airplanes, Comedy, Dance, Fashion, Martial Arts, Cinema, Music, Racing, Rhythms, Sport. Virtual Animals, Vocabulary.
Written by the 19/01/2015