Tricks Game Dev Tycoon

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Philippe Gloaguen
@philippegloaguen
Author and references

Development stage for dummies in Game Dev Tycoon

If you are struggling to develop your game and do not know where to invest your points in Game Dev Tycoon, this trick will be for you. The table that you will find below will not be the miracle solution for getting a good score, but it will give you a good basis, allowing you to invest your points as well as possible when developing your game. Indeed, certain factors will only be based on your game such as: comments from your previous games, your staff, the year of development, the main genre of your game or the technology used. Nevertheless, you will see below where to invest your points in order to get the most efficient game!





Table of the first stage:

Genre

T/D

Step 1

Motor

Gameplay

History

Action

1.8

100

80

0

Adventure

0.4

0

80

100

RPG

0.6

0

80

100

Simulation

1.6

100

100

0

Strategy

1.4

80

100

0

Casual

0.5



0

100

0

Table of the second stage:

Genre

T/D

Etape 2

Dialogues

Level Design

Artificial intelligence

Action

1.8

0

80

100

Adventure

0.4

100

50

0

RPG

0.6

100

80

0

Simulation

1.6

0


100

100


Strategy

1.4

0

100

80

Casual

0.5

0

100

0

Table of the third stage:

Genre

T/D

Etape 3

design of the world

Graphics

Shipping is

Action

1.8

0

100

80

Adventure

0.4

100

80

0

RPG

0.6

100

80

40

Simulation

1.6

0

100

80

Strategy

1.4

100

0

80

Casual

0.5

0

100

80

Summary table of all the steps:

Genre

T/D

Step 1

Etape 2

Etape 3

Motor

Gameplay

History

Dialogues

Level Design

Artificial intelligence

design of the world

Graphics

Shipping is

Action

1.8

100

80

0

0

80

100

0

100

80

Adventure

0.4

0

80

100

100

50

0

100

80

0

RPG

0.6

0

80

100

100

80

0

100

80

40

Simulation

1.6

100

100

0

0

100

100

0

100

80

Strategy

1.4

80

100

0

0

100

80

100

0

80

Casual

0.5

0

100

0

0

100

0

0

100

80

To specialize in a sector, you will need to reach level 7 and have the necessary levels of design and technologies. The more time passes, the more you will need to specialize your employees in a specific area in order to obtain the best possible ratings when the game is released. In addition, advertising will allow you to sell even more games, so never neglect this party while keeping money aside. The table below will show you the number of points required to access a specific Slider.

slider

Design

Technology

Engine

180

720

Gameplay

720

180

Story/Quests

720

180

Dialogues

810

90

Level Design

360

540

AI

180

720

World Design

540

360

Graphics

450

450

Sound

540

360

Written by Pierre Durden on 14/06/2015

Multi Genre Chart in Game Dev Tycoon

After growing your premises, recruiting several people and developing several games, you will have the opportunity to develop "Multi-genre" type games. The tables below will show you which genres to mix in order to create the best games possible. In this tip, you will see three tables describing the three parts but can go directly to the end of this tip to see the summary of the three tables.

Table of part 1 of the multi-gender:

Genre 1 /
Genre 2

T/D

Stage 1

Motor

Gameplay

Quest

Action /
Adventure

1.33

++

++

~

Action /
RPG

1.40

++

++

~

Action /
Simulation

1.73

++

++

鈭掆垝

Action /
Strategy

1.67

++

++

鈭掆垝

Action /
Casual

1.37

~

++

鈭掆垝

Adventure /
Action

0.87

~

~

++

Adventure /
RPG

0.47

鈭掆垝

~

+ + +

Adventure /
Simulation

0.80

鈭掆垝

~

++

Adventure /
Strategy

0.73

鈭掆垝

~

++

Adventure /
Casual

0.43

---

~

++

RPG /
Action

1.00

~

++

++

RPG /
Adventure

0.53

鈭掆垝

~

+ + +

RPG /
Simulation

0.93

鈭掆垝

++

++

RPG /
Strategy

0.87

鈭掆垝

++

++

RPG /
Casual

0.57

---

++

++

Simulation /
Action

1.67

++

++

鈭掆垝

Simulation /
Adventure

1.20

~

++

~

Simulation /
RPG

1.27

~

++

~

Simulation /
Strategy

1.53

++

+ + +

~

Simulation /
Casual

1.23

~

+ + +

鈭掆垝

Strategy /
Action

1.53

++

++

鈭掆垝

Strategy /
Adventure

1.07

~

++

~

Strategy /
RPG

1.13

~

++

~

Strategy /
Simulation

1.47

++

+ + +

~

Strategy /
Casual

1.10

~

+ + +

鈭掆垝

Casual /
Action

0.93

鈭掆垝

++

鈭掆垝

Casual /
Adventure

0.47

---

++

~

Casual /
RPG

0.53

---

++

~

Casual /
Simulation

0.87

鈭掆垝

+ + +

鈭掆垝

Casual /
Strategy

0.80

鈭掆垝

+ + +

鈭掆垝

Table of part 2 of the multi-gender:

Genre 1 /
Genre 2

T/D

Stage 2

Dialogues

Level Design

Intelligence

Action /
Adventure

1.33

鈭掆垝

~

++

Action /
RPG

1.40

鈭掆垝

++

++

Action /
Simulation

1.73

---

++

+ + +

Action /
Strategy

1.67

---

++

++

Action /
Casual

1.37

---

++

~

Adventure /
Action

0.87

~

~

~

Adventure /
RPG

0.47

+ + +

~

鈭掆垝

Adventure /
Simulation

0.80

++

~

~

Adventure /
Strategy

0.73

++

~

鈭掆垝

Adventure /
Casual

0.43

++

~

---

RPG /
Action

1.00

~

++

++

RPG /
Adventure

0.53

+ + +

~

鈭掆垝

RPG /
Simulation

0.93

++

++

~

RPG /
Strategy

0.87

++

++

~

RPG /
Casual

0.57

++

++

鈭掆垝

Simulation /
Action

1.67

鈭掆垝

++

+ + +

Simulation /
Adventure

1.20

~

~

++

Simulation /
RPG

1.27

~

++

++

Simulation /
Strategy

1.53

鈭掆垝

++

++

Simulation /
Casual

1.23

鈭掆垝

++

~

Strategy /
Action

1.53

---

++

++

Strategy /
Adventure

1.07

~

++

~

Strategy /
RPG

1.13

~

++

~

Strategy /
Simulation

1.47

鈭掆垝

++

++

Strategy /
Casual

1.10

鈭掆垝

+ + +

~

Casual /
Action

0.93

---

++

鈭掆垝

Casual /
Adventure

0.47

~

++

---

Casual /
RPG

0.53

~

++

---

Casual /
Simulation

0.87

鈭掆垝

++

鈭掆垝

Casual /
Strategy

0.80

鈭掆垝

+ + +

鈭掆垝

Table of part 3 of the multi-gender:

Genre 1 /
Genre 2

T/D

Stage 3

Design of the World

Graphics

Shipping is

Action /
Adventure

1.33

~

++

~

Action /
RPG

1.40

~

++

~

Action /
Simulation

1.73

~

+ + +

++

Action /
Strategy

1.67

~

++

++

Action /
Casual

1.37

鈭掆垝

+ + +

++

Adventure /
Action

0.87

++

++

~

Adventure /
RPG

0.47

+ + +

++

~

Adventure /
Simulation

0.80

++

++

~

Adventure /
Strategy

0.73

+ + +

~

~

Adventure /
Casual

0.43

++

++

~

RPG /
Action

1.00

++

++

~

RPG /
Adventure

0.53

+ + +

++

~

RPG /
Simulation

0.93

++

++

~

RPG /
Strategy

0.87

+ + +

~

~

RPG /
Casual

0.57

++

++

~

Simulation /
Action

1.67

~

+ + +

++

Simulation /
Adventure

1.20

~

++

~

Simulation /
RPG

1.27

~

++

~

Simulation /
Strategy

1.53

~

++

++

Simulation /
Casual

1.23

鈭掆垝

+ + +

++

Strategy /
Action

1.53

++

~

++

Strategy /
Adventure

1.07

+ + +

~

~

Strategy /
RPG

1.13

+ + +

~

~

Strategy /
Simulation

1.47

++

~

++

Strategy /
Casual

1.10

++

~

++

Casual /
Action

0.93

鈭掆垝

+ + +

++

Casual /
Adventure

0.47

~

++

~

Casual /
RPG

0.53

~

++

~

Casual /
Simulation

0.87

鈭掆垝

+ + +

++

Casual /
Strategy

0.80

~

++

++

Full Multi-Gender Chart:

Genre 1 /
Genre 2

T/D

Stage 1

Stage 2

Stage 3

Motor

Gameplay

Quest

Dialogues

Level Design

Intelligence

Design of the World

Graphics

Shipping is

Action /
Adventure

1.33

++

++

~

鈭掆垝

~

++

~

++

~

Action /
RPG

1.40

++

++

~

鈭掆垝

++

++

~

++

~

Action /
Simulation

1.73

++

++

鈭掆垝

---

++

+ + +

~

+ + +

++

Action /
Strategy

1.67

++

++

鈭掆垝

---

++

++

~

++

++

Action /
Casual

1.37

~

++

鈭掆垝

---

++

~

鈭掆垝

+ + +

++

Adventure /
Action

0.87

~

~

++

~

~

~

++

++

~

Adventure /
RPG

0.47

鈭掆垝

~

+ + +

+ + +

~

鈭掆垝

+ + +

++

~

Adventure /
Simulation

0.80

鈭掆垝

~

++

++

~

~

++

++

~

Adventure /
Strategy

0.73

鈭掆垝

~

++

++

~

鈭掆垝

+ + +

~

~

Adventure /
Casual

0.43

---

~

++

++

~

---

++

++

~

RPG /
Action

1.00

~

++

++

~

++

++

++

++

~

RPG /
Adventure

0.53

鈭掆垝

~

+ + +

+ + +

~

鈭掆垝

+ + +

++

~

RPG /
Simulation

0.93

鈭掆垝

++

++

++

++

~

++

++

~

RPG /
Strategy

0.87

鈭掆垝

++

++

++

++

~

+ + +

~

~

RPG /
Casual

0.57

---

++

++

++

++

鈭掆垝

++

++

~

Simulation /
Action

1.67

++

++

鈭掆垝

鈭掆垝

++

+ + +

~

+ + +

++

Simulation /
Adventure

1.20

~

++

~

~

~

++

~

++

~

Simulation /
RPG

1.27

~

++

~

~

++

++

~

++

~

Simulation /
Strategy

1.53

++

+ + +

~

鈭掆垝

++

++

~

++

++

Simulation /
Casual

1.23

~

+ + +

鈭掆垝

鈭掆垝

++

~

鈭掆垝

+ + +

++

Strategy /
Action

1.53

++

++

鈭掆垝

---

++

++

++

~

++

Strategy /
Adventure

1.07

~

++

~

~

++

~

+ + +

~

~

Strategy /
RPG

1.13

~

++

~

~

++

~

+ + +

~

~

Strategy /
Simulation

1.47

++

+ + +

~

鈭掆垝

++

++

++

~

++

Strategy /
Casual

1.10

~

+ + +

鈭掆垝

鈭掆垝

+ + +

~

++

~

++

Casual /
Action

0.93

鈭掆垝

++

鈭掆垝

---

++

鈭掆垝

鈭掆垝

+ + +

++

Casual /
Adventure

0.47

---

++

~

~

++

---

~

++

~

Casual /
RPG

0.53

---

++

~

~

++

---

~

++

~

Casual /
Simulation

0.87

鈭掆垝

+ + +

鈭掆垝

鈭掆垝

++

鈭掆垝

鈭掆垝

+ + +

++

Casual /
Strategy

0.80

鈭掆垝

+ + +

鈭掆垝

鈭掆垝

+ + +

鈭掆垝

~

++

++

Written by Pierre Durden on 14/06/2015

Top Developments by Type

 In this Game Dev Tycoon tip, here is a table showing the development phases for each type of game.

TYPE

Stage 1

Stage 2

Stage 3

Motor

GP

Hist.

Dialogues

Design

IA

Design

Graphics

Shipping is

Action

+ + +

++

- -

---

++

+ + +


+ + +

++

Adventure

- -

-

+ + +

+ + +

-

- -

+ + +

++

-

RPG

- -

++

+ + +

+ + +

++

-

+ + +

++

-

Beginning.

++

+ + +

-

- -

++

+ + +

-

+ + +

++

Strategy

++

+ + +

-

- -

+ + +

++

+ + +

-

++

Casual

---

+ + +

- -

- -

+ + +

---

- -

+ + +

++

Written by the 19/01/2015

Best themes for each type


In this Game Dev Tycoon tip find out the successful themes for each type.

Action:

Airplanes, Aliens, History, Cyberpunk, Dungeon, Fantastic, Horror, Hunting, Martial Arts, Medieval, Military, Music, Ninja, Post-apocalyptic, Prison, Rhythms, SF, Space, Sports, Spy, Superhero, Time Travel, Wolves -Garou, Zombies.

Adventure:

Comedy, Investigation, Fantasy, Law, Life, Medieval, Mystery, Pirate, Prison Romance, SF, School, Spy, Time Travel, Zombies.

RPG:

Aliens, Alternative History, Cyberpunk, Investigation, Dungeon, Fantasy, Fashion, Martial Arts, Medieval, Mystery, Post-Apocalyptic, SF, School, Spy, Vampire, Werewolves, Western

Simulation:

Airplane, City, Dance, Dungeon, Evolution, Fashion, Game Development, Government, Hacking, History, Hospital, Hunting, Life, Martial Arts, Military, Cinema, Music, Prison, Race, Rhythms, SF, School, Space, Sports , Business, Surgery, Transportation, Virtual Animals, Vocabulary.

Strategy:

Planes, Aliens, City, Dungeon, Evolution, Fantasy, Government, Hacking, History, Medieval, Military, SF, School, Space, Transportation, UFO, Vocabulary.

Casual:

Airplanes, Comedy, Dance, Fashion, Martial Arts, Cinema, Music, Racing, Rhythms, Sport. Virtual Animals, Vocabulary.

Written by the 19/01/2015
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