Sony allows a remake of The Last of Us but abandons the sequel to Days Gone

Sony allows a remake of The Last of Us but abandons the sequel to Days Gone

© Sony Interactive Entertainment

A new article published on Bloomberg by the very informed Jason Schreier offers an overview of the projects currently on the side of Sony and its PlayStation Studios.

Surprisingly, we learn that a remake of The Last of Us (released in 2013) is in development, and that despite all the goodwill of Bend Studios, the sequel to Days Gone would have been aborted for lack of critical reception. warm enough.



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A remake of The Last of Us picked up by Naughty Dog

Sony's editorial strategy is more hazy than ever. Not to say that she worries. Remember that a few days ago, Japan Studio lost a good part of its workforce after the decision to merge it into Team ASOBI was taken. And today, we learn that one of the big pieces on which the publisher is working is a remake of a game (historic, of course) from 2013.

But the matter is more complicated. According to Schreier's information and his observations, it appears that Sony is a particularly skittish company. The journalist tells us that it was originally the Visual Arts Service Group, a department of Sony based in San Diego working as second knives on most AAA PlayStations, which would have had the idea for this remake. But the publisher never gave it much credit…until the day it suddenly decided to enlist Naughty Dog — the original creators of the game — on the project.

At the end of 2019, the Visual Arts Service Group was already well advanced on the remake, dubbed internally “T1X”. But the delay accumulated by Naughty Dog on the development of The Last of Us Part II required that the studio be called in reinforcement; causing them to put T1X aside.



Once the sequel to the adventures of Ellie and Joel has been completed, Sony has assigned part of Naughty Dog to the remake project of the first part. As the authorship of the project eluded the Visual Arts Service Group, the studio would henceforth go by the mocking name "Naughty Dog South".

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Days Gone 2 probably won't see the light of day

There's a lot of talk about Days Gone these days. Available in PlayStation Plus in April, and in the light of its PC release this summer, Bend Studios' open-world action game did not really revolutionize the genre when it was released in 2019. honest sales and at least decent critical reception (its Metacritic score currently stands at 71/100), Bend Studios would have quickly started work on a sequel, which it presented to Sony the same year.


But according to Schreier, the publisher has vetoed a Days Gone 2. “Although it was profitable, [Days Gone] took too long to develop and its critical reception was mixed. Days Gone 2 was not seen as a viable option,” writes the Bloomberg journalist, based on testimonies from people familiar with the matter.

The studio based in Bend, Oregon, would also have been called in as reinforcements at Naughty Dog to support them in the development of a multiplayer game. A second group would have been mobilized on a new opus of the Uncharted saga. But fearing that their studio would end up being ingested by Naughty Dog, Bend Studio bosses reportedly got Sony to be dropped from the project.


For a month, announces Jason Schreier, Bend Studio has been working on a new original game which, perhaps, will be more successful than the imperfect Days Gone.

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